This logic makes Planescape coherent and understandable despite its enormous breadth, depth, and complexity, and the weirdness it begets keeps surprising and delighting because, once revealed, it becomes understandable. The Blood War between the demons embodying Chaotic Evil and the devils made of Lawful Evil is therefore eternal, irreconcilable, and fundamental to the nature of the Multiverse itself. Everybody knows what angels, demons, and devils are, even if the nuances need a few words of explanation. The fundamental force shaping reality is belief, oriented to the poles of Law, Chaos, Good, and Evil. Planescape is a weird setting, but it is governed by iron internal laws and grounded in the familiar. How cool would it be if everything was like that? Rats which are harmless individually become intelligent, powerful, and malevolent as a group. Levitating creatures speak in rebuses and do the work of an inscrutable being of godlike power. A mechanical toy contains a pocket plane. A mug keeps a shard of hell-ice cold forever. Warning: this review may contain mild spoilers for Torment: Tides of Numenera.Ī note, folded into a pyramid in a particular way, makes a mysterious earring appear inside. Reclaim an infested subterranean city in Kingsvein, the next tactical RPG from Rad Codex.Warhammer 40,000: Rogue Trader Location Trailer.RPG Codex Review: Pathfinder Wrath of the Righteous.Colony Ship Early Access Update: Hydroponics New Zones.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |